Contact
Tell us about your project
Planning an app, website, game, or custom software? Send a few details and we'll get back to you within one business day.
What happens next
- 1
We read it properly
A person, not an auto-responder. Usually the same day.
- 2
We reply with questions or a call
Within one business day, either way.
- 3
You get a written estimate
Scope, timeline, and a number — free, and yours to take elsewhere.
Other ways to reach us
- Emailhello@devlumio.com
- Phone+1 (000) 000-0000
- Careerscareers@devlumio.com
- Presspress@devlumio.com
- WhereRemote-first · worldwide
Your details stay yours
- We reply from a real address you can reply to
- No newsletter sign-up, no sales sequence
- Happy to sign an NDA before we go into detail
Project enquiry
Send us the details
FAQ
Answers before you ask
The questions that come up on nearly every first call.
How much does a project cost?
It depends on scope, but we give you a fixed number before you commit. A marketing website typically starts in the low five figures; a mobile app MVP is usually a multiple of that. After a short discovery call we send a written estimate with the assumptions it rests on, so you can see exactly what would change it.
How long will it take?
A website is usually four to eight weeks. A first app or software release is typically eight to twenty weeks depending on scope. A game takes about six weeks to reach a playable prototype and four to nine months to launch. We commit to milestone dates rather than a single distant deadline.
Who owns the code and the designs?
You do — completely, from the first commit. The repository, design files, domains, and third-party accounts are transferred to you at launch. We do not retain rights to your product and we do not lock you into hosting with us.
Can you work with our existing team or codebase?
Yes. We regularly join an existing codebase, extend an in-house team, or take over a project that stalled. The first step is a short technical review so we can tell you honestly what is worth keeping and what is not.
Do you build games as well as apps?
Yes. We build mobile, web, and indie games, and we publish our own titles too. Game work is milestone-based and starts with a playable prototype of the core loop, because that is the only reliable way to find out whether an idea is fun.
What happens after launch?
You choose. Some clients take the handover and run it themselves — that is a supported outcome, not a failure. Others keep us on a monthly plan for monitoring, patches, and continued development. Either way, launch includes documentation and a walkthrough.
Do you sign NDAs?
Yes, before any detailed discussion if you would like. Send yours over or ask us for a standard mutual NDA.
How do we start?
Send us a short description of what you want to build through the contact form. We reply within one business day with either questions or a suggested call. There is no charge for the first conversation or the estimate that follows.

