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Devlumio

Service

Game Development

We build games the same way we build software: prototype the core loop early, test it with real players, and only then invest in content. Devlumio ships its own titles, so this is a discipline we practise on our own products as well as for clients.

Start a Project
UnityGodotC#TypeScriptWebGL

What you get

Included in this service

  • Playable prototype of the core loop in the first weeks
  • 2D and lightweight 3D games for mobile, web, and desktop
  • Progression, save systems, and live-ops-ready configuration
  • Store builds for iOS, Android, Steam, and the web
  • Analytics for retention, session length, and funnel drop-off

What it changes

  • A loop that is fun before it is pretty

    Grey-box prototypes get tested first. Art and polish come after the game is proven to hold attention.

  • Builds on the platforms you care about

    One project configured for mobile stores, Steam, or the browser, with the platform quirks already handled.

  • Numbers behind the design

    Retention and session analytics instrumented from the first playable, so balance decisions are informed.

How we work

The same four steps, every project

You always know what is happening, what it costs, and what comes next.

  1. 01

    Discover

    We map your goals, users, and scope, then agree on a clear plan and budget.

  2. 02

    Design

    Wireframes become polished, clickable designs you approve before any code.

  3. 03

    Develop

    We build in short milestones with working previews you can test along the way.

  4. 04

    Launch

    We ship to production, hand over the keys, and support what comes next.

Also available

Other things we build

Ready to talk about your game development project?

Send a short brief. We reply within one business day with questions, a plan, or both.