Skip to content
Devlumio

Game

Nebula Drift

A one-thumb space runner about momentum, not reflexes.

In developmentTargeting a 2026 releaseiOSAndroidWeb
Game · In development

About

What Nebula Drift is

Nebula Drift is a one-thumb arcade runner. You do not jump — you bend gravity, and the ship carries whatever momentum you gave it three seconds ago. That single change turns a reflex game into a planning game.

The core loop was prototyped in a fortnight and has been in playtest since. Art, music, and progression are being built around a loop that already holds attention, rather than the other way round.

What makes it different

  • Gravity, not buttons

    One input. Every run is a different line through the same field.

  • Runs under 60 seconds

    Designed for a queue, a lift, or a coffee. Sessions end before they drag.

  • No dark patterns

    No energy timers, no forced ads mid-run. One purchase removes ads entirely.

More from the label

Other things we are building

All products →
  • Game
    ConceptGame

    Tilekeep

    A cosy puzzle game about building a town on a shrinking grid.

    • iOS
    • Android
    • Steam
  • App
    In developmentApp

    Shipdeck

    Release notes that write themselves from your commits.

    • Web
    • macOS
    • CLI
  • App
    ConceptApp

    Quietlist

    A task app that hides everything you are not doing today.

    • iOS
    • Android

Building something like this?

We take on app and game projects for clients using the same process we run on our own titles.